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  2. Social narrative - Wikipedia

    en.wikipedia.org/wiki/Social_narrative

    Social narratives can be used to teach learners with autism spectrum disorders and other associated disabilities various skills, social situation, and narratives. A social narrative is an evidence-based [ 1 ] learning tool designed for use with people with autism spectrum disorder (ASD) and other associated disabilities.

  3. Social Stories - Wikipedia

    en.wikipedia.org/wiki/Social_Stories

    The goal of a Social Story is to reveal accurate social information in a clear and reassuring manner that is easily understood by the individual with an ASD. The improved understanding of the events and expectations may lead to a change in behavior, although it is suggested that the goal of a Social Story should not be to change individual ...

  4. Adapted physical education - Wikipedia

    en.wikipedia.org/wiki/Adapted_physical_education

    Adapted physical education is the art and science of developing, implementing, and monitoring a carefully designed physical education. Instructional program for a learner with a disability, based on a comprehensive assessment, to give the learner the skills necessary for a lifetime of rich leisure, recreation, and sport experiences to enhance physical fitness and wellness.

  5. Intensive interaction - Wikipedia

    en.wikipedia.org/wiki/Intensive_interaction

    Intensive Interaction was developed by teachers Dave Hewett [4] and Melanie Nind [5] at Harperbury Hospital School in Southern England during the 1980s. [6] [7] The development of the approach came about as a result of practitioners exploring teaching approaches that moved away from the then current dominance of behavioural psychology.

  6. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    For example, the effectiveness of the organization of student self-learning - called the ‘pedagogical and didactical function’ in VLEs, will depend on the following: Online content that satisfies the requirements of subject matter standards, while at the same time allows engages students ‘interest in the process of learning.

  7. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    A scientific major proponent of the benefits of GBG, Dennis Embry argues that the game is more likely to be acceptable, adopted, and sustained by teachers and students, when students actively participate in setting up the "rules" of the game. [3] Students teams win the game by having very low rates of disturbing, disruptive, destructive, or ...

  8. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    Playfulness by Paul Manship. Play is a range of intrinsically motivated activities done for recreation. [1] Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds.

  9. Picture Exchange Communication System - Wikipedia

    en.wikipedia.org/wiki/Picture_Exchange...

    The training protocol is based on the principles of applied behavior analysis. [3] The goal of PECS is spontaneous and functional communication. [3] The PECS teaching protocol is based on B. F. Skinner's book, Verbal Behavior, such that functional verbal operants are systematically taught using prompting and reinforcement strategies that will lead to independent communication.