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An audio engineer with audio console, at a recording session at the Danish Broadcasting Corporation. An audio engineer (also known as a sound engineer or recording engineer) [1] [2] helps to produce a recording or a live performance, balancing and adjusting sound sources using equalization, dynamics processing and audio effects, mixing, reproduction, and reinforcement of sound.
Speech coding uses speech-specific parameter estimation using audio signal processing techniques to model the speech signal, combined with generic data compression algorithms to represent the resulting modeled parameters in a compact bitstream. [1] Common applications of speech coding are mobile telephony and voice over IP (VoIP). [2]
A man recording a voice-over. Voice-over (also known as off-camera or off-stage commentary) is a production technique used in radio, television, filmmaking, theatre, and other media in which a descriptive or expository voice that is not part of the narrative (i.e., non-diegetic) accompanies the pictured or on-site presentation of events. [1]
AoE provides a reliable backbone for any audio application, such as for large-scale sound reinforcement in stadiums, airports and convention centers, multiple studios or stages. While AoE bears a resemblance to voice over IP (VoIP) and audio over IP (AoIP), AoE is intended for high-fidelity, low-latency professional audio.
In audio engineering, ducking is an audio effect commonly used in radio and pop music, especially dance music. In ducking, the level of one audio signal is reduced by the presence of another signal. In radio this can typically be achieved by lowering (ducking) the volume of a secondary audio track when the primary track starts, and lifting the ...
Audio analysis; Audio bus; Audio Engineering Society; Audio frequency; Audio interface; Mastering (audio) Audio mixing; Audio mixing (film and television) Audio normalization; Audio over Ethernet; Audio restoration; Audio signal; Audio system measurements; Audio tape specifications; Audio time stretching and pitch scaling; Audiophile ...
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