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  2. Memory timings - Wikipedia

    en.wikipedia.org/wiki/Memory_timings

    What determines absolute latency (and thus system performance) is determined by both the timings and the memory clock frequency. When translating memory timings into actual latency, timings are in units of clock cycles, which for double data rate memory is half the speed of the commonly quoted transfer rate. Without knowing the clock frequency ...

  3. Virtual memory compression - Wikipedia

    en.wikipedia.org/wiki/Virtual_memory_compression

    By reducing the I/O activity caused by paging requests, virtual memory compression can produce overall performance improvements. The degree of performance improvement depends on a variety of factors, including the availability of any compression co-processors, spare bandwidth on the CPU, speed of the I/O channel, speed of the physical memory, and the compressibility of the physical memory ...

  4. 6 steps to a faster computer - AOL

    www.aol.com/lifestyle/6-things-now-speed...

    Step #3: Add more RAM to your hardware. RAM is a temporary memory used by your computer's operating system and helps your programs run smoothly.

  5. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Many modern GPUs rely on VRAM. In contrast, a GPU that does not use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, [2] [3] and to achieve lower latency, since VRAM is physically closer to the GPU ...

  6. System Mechanic Software | 30-Day Free* Trial | AOL Products

    www.aol.com/products/utilities/system-mechanic

    Download System Mechanic to help repair and speed up your slow PC. Try it free* for 30 days now.

  7. Memory bandwidth - Wikipedia

    en.wikipedia.org/wiki/Memory_bandwidth

    The naming convention for DDR, DDR2 and DDR3 modules specifies either a maximum speed (e.g., DDR2-800) or a maximum bandwidth (e.g., PC2-6400). The speed rating (800) is not the maximum clock speed, but twice that (because of the doubled data rate). The specified bandwidth (6400) is the maximum megabytes transferred per second using a 64-bit width.

  8. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  9. Dynamic random-access memory - Wikipedia

    en.wikipedia.org/wiki/Dynamic_random-access_memory

    Window DRAM (WRAM) is a variant of VRAM that was once used in graphics adaptors such as the Matrox Millennium and ATI 3D Rage Pro. WRAM was designed to perform better and cost less than VRAM. WRAM offered up to 25% greater bandwidth than VRAM and accelerated commonly used graphical operations such as text drawing and block fills. [70]

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