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Scratchers can upload their projects to studios where fellow scratchers can upload their project for others to see and for other Scratchers to view, comment and remix their project. A studio usually consists of different projects made by Scratchers. Some Scratch studios are created by Scratchers to put all their projects into one library.
File – To create a link to the video's File Description Page, use [[:File:Time Lapse of New York City.ogv]]. To make the text of a link to the video's File Description Page appear as some text other than the video's filename, use [[:File:Time Lapse of New York City.ogv|some text you prefer]]. Media – To create a link that downloads the video,
An animation with scratched figures and hand-painted sections. Drawn-on-film animation, also known as direct animation or animation without camera, is an animation technique where footage is produced by creating the images directly on film stock, as opposed to any other form of animation where the images or objects are photographed frame by frame with an animation camera.
Dropping a morph causes it to become embedded in a new 'owner' ('parent') morph. In Morphic the preferred way to run an animation is to register it with the World by adding it to the World's animation queue. The World steps each registered animation once per display cycle independently of the Morphic stepping mechanism.
Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024: Scirra Trialware: Web application
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Animations could be saved in the PIV (Pivot Project File) or exported as Animated .GIF (Graphics Interchange Format) files. Users were given few options of image optimization, compression or resizing when saving their animation. This was one of the first animation programs available on the computer.
Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer. [56] Professional animators of movies, television and video games could make photorealistic animation with high detail.