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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Different models can be generated by changing both deterministic parameters and a random seed. In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power.

  5. Aerodactyl (Pokémon) - Wikipedia

    en.wikipedia.org/?title=Aerodactyl_(Pokémon...

    Pages for logged out editors learn more. Contributions; Talk; Aerodactyl (Pokémon)

  6. MojoWorld Generator - Wikipedia

    en.wikipedia.org/wiki/MojoWorld_Generator

    MojoWorld could generate entire planets through mathematics and procedural generation, using a simple graphical interface and a planet-generation Wizard. [1] The resulting terrain could then be navigated in 3D space much like a videogame, allowing users to easily find exactly the right place for a scenic landscape picture.

  7. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  8. Mega Aerodactyl - Wikipedia

    en.wikipedia.org/?title=Mega_Aerodactyl&redirect=no

    To a list entry: This is a redirect to a list in which the subject is an entry.. For redirects from a topic to a related list and not to an entry on that list, use {{R from list topic}} instead.

  9. List of generation I Pokémon - Wikipedia

    en.wikipedia.org/wiki/List_of_generation_I_Pokémon

    The bone it holds is its key weapon. It throws the bone like a boomerang to knock out targets. Originally a Cubone, it overcame its mother's death and became rough and aggressive. Some say that a Marowak graveyard exists somewhere in the world. It carries out vengeance on its natural enemy, Mandibuzz, as it throws bones to try to take it down.