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Oblivion 2: Backlash (also released as Backlash: Oblivion 2) is a 1996 American direct-to-video space Western film directed by Sam Irvin, written by Peter David, from a story by Charles Band, Mark Goldstein, John Rheaume and Greg Suddeth. Produced by Full Moon Entertainment. It was shot in Romania and is a sequel to the 1994 film Oblivion.
The Elder Scrolls II: Daggerfall was published in 1996, and it featured one of the first true 3D worlds on a large scale, with a game world claimed to be the size of Great Britain. [2] The Elder Scrolls III: Morrowind , released in 2002, saw a return to the old-style expansive and non-linear gameplay, and a shift towards individually detailed ...
Work on The Elder Scrolls IV: Oblivion began in 2002, after Morrowind 's publication. [40] Oblivion was developed by Bethesda Softworks, and the initial Xbox 360 and PC releases were co-published by Bethesda and Take-Two Interactive subsidiary 2K Games. [41] [42] Oblivion was released on March 21, 2006. [43]
The Elder Scrolls Travels is a series of portable role-playing video games in The Elder Scrolls series, primarily developed and published by Vir2L Studios. [1] [2] The series consists of Stormhold (2003), Dawnstar (2004), Shadowkey (2004), Oblivion Mobile (2006) and the cancelled Oblivion (PSP).
The original music is composed by the French electronic act M83, which consisted solely of Anthony Gonzalez at the time. [2] Director Kosinski wanted M83 to score the film, recalling his first treatment on Oblivion from 2005, which listed M83 as the soundtrack's composer, and his collaboration with Daft Punk for Tron: Legacy (2010) on "bringing artists from outside the film business to create ...
Shivering Isles is identical to the basic gameplay of The Elder Scrolls IV: Oblivion; the basic design, maneuvers, and interfaces remain unchanged. [3] [7] As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race. The ...
Work on The Elder Scrolls II: Daggerfall began immediately after Arena ' s release in March 1994. [2] The project saw Ted Peterson assigned the role of lead game designer. [4] Originally titled Mournhold [6] and set in Morrowind, the game was eventually relocated to the provinces of High Rock and Hammerfell, in Tamriel's northwest.
[2] In 1997, she portrayed Sindel in Mortal Kombat Annihilation (1997). [3] In 1998, Vander starred as Lady Elara, one of the lead characters in the video game Dune 2000. [4] In 2002, she reprised her role for the sequel, Emperor: Battle for Dune. [5] Vander's theater credits include The Bourgeois Gentleman and Soweto's Burning. [citation needed]