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  2. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  3. Raspberry Pi - Wikipedia

    en.wikipedia.org/wiki/Raspberry_Pi

    Demonstrations of the board showed it running the LXDE desktop on Debian, Quake 3 at 1080p, [316] and Full HD MPEG-4 video over HDMI. [ 317 ] October 2011 – A version of RISC OS 5 was demonstrated in public, and following a year of development the port was released for general consumption in November 2012.

  4. Homebrew (video games) - Wikipedia

    en.wikipedia.org/wiki/Homebrew_(video_games)

    Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.

  5. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam Trading Cards, a system where players earn virtual trading cards based on games they own, were introduced in May 2013. Using them, players can trade with other Steam users on the Steam Community Marketplace and use them to craft "Badges", which grant rewards such as discount coupons, and user profile page customization options.

  6. Twitch (service) - Wikipedia

    en.wikipedia.org/wiki/Twitch_(service)

    In 2017, Twitch remained the leading live-streaming video service for video games in the US, and had an advantage over YouTube Gaming, which shut down its standalone app in May 2019. [ 13 ] [ 14 ] [ 15 ] As of February 2020, [update] it had three million broadcasters monthly and 15 million active users daily, with 1.4 million average concurrent ...