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  2. Miracast - Wikipedia

    en.wikipedia.org/wiki/Miracast

    Windows 11 and Windows 10 (since Windows 10 version 2004) also have the ability to use Miracast to make a monitor display (of a computer running Windows) act as a secondary screen of another device. This feature can be set up in the Projecting to this PC setting.

  3. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mappin

  4. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    The standard is mainly used in computer monitors and laptops. VESA defines a set of HDR levels; all of them must support HDR10, but not all are required to support 10-bit displays. [67] DisplayHDR is not an HDR format, but a tool to verify HDR formats and their performance on a given monitor.

  5. AVIF - Wikipedia

    en.wikipedia.org/wiki/AVIF

    Windows – Microsoft announced support with the Windows 10, version 1903 preview release, including support in File Explorer, Paint, and multiple APIs, together with sample images. Android – Android 12, released on 4 October 2021, added native support for AVIF. [37] Linux – AVIF is widely supported in Linux distributions.

  6. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.

  7. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    Mann's HDR (high-dynamic-range) welding helmet augments the image in dark areas and diminishes it in bright areas, thus implementing computer-mediated reality. In the 1970s and 1980s, Steve Mann invented the Generation-1 and Generation-2 "Digital Eye Glass" as a vision aid to help people see better with some versions being built into welding ...

  8. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  9. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.