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Breath of Fire [a] is a role-playing video game series developed by Capcom.It originated on the Super Nintendo Entertainment System in 1993. The series has recurring characters and ambiguous continuity; though each game is its own self-contained story, the names of the two lead characters are usually Ryu and Nina.
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Next Generation likewise considered Breath of Fire III a gift for lovers of traditional, pre-Final Fantasy VII RPGs, particularly praising the English translation, well-developed characters, hand-drawn sprites, and detailed world. They stated that "Breath of Fire III is more than matched against the new breed of visually flashy RPGs on the market."
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Breath of Fire II is a traditional role-playing video game featuring two-dimensional character sprites and environments. [5] Players view the game from a top-down perspective and move their characters in four directions across various environments including towns and dungeons while interacting with non-player characters and battling enemies to advance the story.
Players control their characters from a third-person perspective as they navigate a number of environments including dungeons and towns where they may interact with non-player characters. While previous Breath of Fire games took place in fantasy environments containing open areas, Dragon Quarter features a science fiction motif that sets the ...
Breath of Fire [a] is a role-playing video game developed by Capcom originally for the Super Nintendo Entertainment System.Initially released in Japan in April 1993, the game was later made available in North America in August 1994 by Square Soft, who handled the title's English localization and promotion.
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