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  2. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    A bidirectional variant of selection sort (called double selection sort or sometimes cocktail sort due to its similarity to cocktail shaker sort) finds both the minimum and maximum values in the list in every pass. This requires three comparisons per two items (a pair of elements is compared, then the greater is compared to the maximum and the ...

  3. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    As a baseline algorithm, selection of the th smallest value in a collection of values can be performed by the following two steps: Sort the collection; If the output of the sorting algorithm is an array, retrieve its th element; otherwise, scan the sorted sequence to find the th element.

  4. Cocktail shaker sort - Wikipedia

    en.wikipedia.org/wiki/Cocktail_shaker_sort

    Cocktail shaker sort, [1] also known as bidirectional bubble sort, [2] cocktail sort, shaker sort (which can also refer to a variant of selection sort), ripple sort, shuffle sort, [3] or shuttle sort, is an extension of bubble sort. The algorithm extends bubble sort by operating in two directions.

  5. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Selection sort is an in-place comparison sort. It has O(n 2) complexity, making it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and also has performance advantages over more complicated algorithms in certain situations.

  6. Activity selection problem - Wikipedia

    en.wikipedia.org/wiki/Activity_selection_problem

    The activity selection problem is also known as the Interval scheduling maximization problem (ISMP), which is a special type of the more general Interval Scheduling problem. A classic application of this problem is in scheduling a room for multiple competing events, each having its own time requirements (start and end time), and many more arise ...

  7. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    In computer science, quickselect is a selection algorithm to find the kth smallest element in an unordered list, also known as the kth order statistic.Like the related quicksort sorting algorithm, it was developed by Tony Hoare, and thus is also known as Hoare's selection algorithm. [1]

  8. Strategy pattern - Wikipedia

    en.wikipedia.org/wiki/Strategy_pattern

    A sample UML class and sequence diagram for the Strategy design pattern. [4]In the above UML class diagram, the Context class does not implement an algorithm directly. . Instead, Context refers to the Strategy interface for performing an algorithm (strategy.algorithm()), which makes Context independent of how an algorithm is impl

  9. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.