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Wizardry 8 garnered "generally favorable reviews" as indicated by the review aggregation website Metacritic. [3] In 2017, Wizardry 8 secured a spot on IGN's "Top 100 RPGs of All Time" list, ranking at #99. Chris Reed of IGN, more than a decade after the game's initial launch, commended its character creation tools and party system.
Spin-offs originally released in Japan received generally positive reviews in North America. GameSpot reviewed Wizardry: Tale of the Forsaken Land in 2002, and awarded it a score of 8.5 out of 10. [26] In 2011, Wizardry: Labyrinth of Lost Souls was also reviewed by GameSpot and received a score of 7.5 out of 10. [27]
The game received "average" reviews according to the review aggregation website Metacritic. [6] Sam Derboo of Hardcore Gaming 101 wrote that it "feels like Bradley's alternative Wizardry 8". [3] In comparing the two games' dungeons, Derboo said the dungeons of Wizards & Warriors are more complex. [3]
Romero began her career in 1981 at video game developer and publisher Sir-tech Software, Inc., on the Wizardry role-playing team. She worked first as a tester, [5] and moved up through the ranks to designer for Wizardry 8. While at Sir-tech, Romero also worked on the Jagged Alliance and Realms of Arkania series. [6]
Wizardry 8; Wizardry II: The Knight of Diamonds; Wizardry III: Legacy of Llylgamyn; Wizardry IV: The Return of Werdna; Wizardry Online; Wizardry V: Heart of the Maelstrom; Wizardry VI: Bane of the Cosmic Forge; Wizardry VII: Crusaders of the Dark Savant; Wizardry: Labyrinth of Lost Souls; Wizardry: Proving Grounds of the Mad Overlord; Wizardry ...
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Wizardry; Wizardry 8; Wizardry II: The Knight of Diamonds; Wizardry III: Legacy of Llylgamyn; Wizardry IV: The Return of Werdna; Wizardry V: Heart of the Maelstrom; Wizardry VI: Bane of the Cosmic Forge; Wizardry VII: Crusaders of the Dark Savant; Wizardry: Labyrinth of Lost Souls; Wizardry: Proving Grounds of the Mad Overlord; Wizardry: Tale ...