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Introducing The GeForce GTX 980 Ti. Play The Future; Introducing The Amazing New GeForce GTX 980 & 970; Introducing The $199 GeForce GTX 960: High-End Performance & High-End Features On A Mid-Range GPU; Gain The Competitive Edge With The All-New GeForce GTX 950; GeForce GTX 900M: The World’s Most Advanced Gaming Notebooks; GeForce GTX TITAN X
The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities. [3] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95 Windows 98: DirectX 6.0
The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
The Aurora R5 was released during the transitioning phase between the GeForce 900 series and GeForce 10 series graphics cards, and the list was extensive; GTX 950 with 2 GB GDDR5, GTX 960 with 2 GB GDDR5, GTX 970 with 4 GB GDDR5, GTX 980 with 4 GB GDDR5, and the GTX 980 Ti with 6 GB GDDR5, all of which could also be put in SLI.
Combo Benchmark Compare to Compete Online Benchmarking web-based database This web-based database is suitable for groups of competitors to benchmark individual performance against group performance. All process and performance benchmarks can be processed in this software, providing interesting analysis tools and complete benchmarking report ...
Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4] In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision. [5] In version 5, Geekbench dropped support for IA-32. [6]
The benchmark was developed and published by UNIGINE Company in 2017. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Low to Extreme, or set the parameters by custom. The benchmark 3D scene is an office of a fictional genius scientist from the middle of the 20th century.