Search results
Results From The WOW.Com Content Network
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Special pages; Help; Learn to edit; Community portal; Recent changes; Upload file
mp3HD was released in March 2009 as a lossless competitor to the already popular FLAC, Apple Lossless, and WavPack.In theory, the format provided a convenient container in the form of a single file, which included the standard lossy stream playable on any mp3-capable device and the lossless data which was stored in the ID3v2 tag.
In April 2016, Hitbox signed a two-year contract with ESL gaming, Dreamhack, and Wargaming. [7] ESL and Wargaming only exclusively partnered with Twitch in the past. "Hitbox does offer revenue-share for non-partners and their service is slightly more South-African friendly." [8] Hitbox partnered with broadcasting company Nav-TV in South America.
A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Hitbox may refer to: Hitbox, virtual collision detection tool; Hitbox (web analytics), web analytics software; Hitbox.tv, defunct video streaming service; Hitbox, a type of leverless arcade controller
Rather than an analog stick or joystick, the Smash Box controller features four analog direction buttons, allowing players to hit each button individually.This layout and the controller's flat surface allows each individual finger access to any button, eliminating the need for rapid and precise thumb movements.
A hitbox is an invisible shape commonly used in video games for real-time collision detection; it is a type of bounding box. It is often a rectangle (in 2D games) or cuboid (in 3D) that is attached to and follows a point on a visible object (such as a model or a sprite).