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An example of dialogue between characters in Fallout 2. Fallout 2 is a role-playing video game. The player begins by selecting one of three pre-made characters, or one with player-customized attributes. The protagonist, known as the Chosen One, has seven primary statistics that the player can set: strength, perception, endurance, charisma ...
Likewise for 1998's Fallout 2, Lopez noted that the game expanded the pre-existing soundtrack from the predecessor by adding a dozen more tracks with Morgan adding electric guitar in "My Chrysalis Highwayman" and electronic sounds in "All-Clear Signal". [64]
Within the first week of the game's release, the site had 2.5 million unique visitors. [6] In an interview with Eurogamer, the wiki's founder has stated that it has even been used as a source by developers of recent Fallout games, citing one example of lore in Fallout 3 being influenced by The Vault. [2]
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
Originally conceived as a massively multiplayer online game set in the world of Fallout, the project suffered a significant setback when Interplay lost all rights to use the Fallout brand. As part of their efforts to restart the project anew, Interplay revived Black Isle Studios with two of its original team members and began a crowdfunding ...
The Highwayman, an operetta by Reginald De Koven and Harry B. Smith "The Highwayman", a song by Loreena McKennitt from The Book of Secrets , based on the Noyes poem (see above) "The Highwayman", a song by Phil Ochs from I Ain't Marching Anymore , based on the Noyes poem
The Chosen One, player character in the Fallout 2 video game; The Chosen One, a character in the Animator vs. Animation series created and animated by Alan Becker; Vladimir Dracula, lead character of the TV series, Young Dracula
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S. P. E. C. I. A. L." system into a FPS-RPG, but criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]