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Underdark: Andy Collins: January 19, 2010: Provides information needed to run adventures in the Underdark, a subterranean domain beneath the surface of Faerûn. 160: 978-0-7869-5387-5: Halls of Undermountain: Matt Sernett and Shawn Merwin: April 17, 2012: Adventure detailing the mega-dungeon of Undermountain that lies beneath the city of ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Bundled with the Dungeoneer's Survival Guide; disconnected Underdark encounters. 2631: Dead Gods: 6-9: Monte Cook: 1997: For the Planescape setting. Ranked 14th greatest adventure of all time. [1] 11377: Destiny of Kings: 1–4: Stephen Bourne: 1998: 2nd edition version of the original module published in 1986. 11662: Die Vecna Die! 10–13 ...
Describes Glantri, a land of magicians in the world of Mystara. 96: GAZ3: TSR 9208: 0-88038-485-9: The Kingdom of Ierendi: Anne Gray McCready: 1987: Describes Ierendi in the world of Mystara, an island archipelago populated by pirates but which tries to appear to outsiders as a tropical paradise. 64: GAZ4: TSR 9215: 0-88038-492-1: The Elves of ...
Viktor Coble listed Underdark as #5 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that ""Underdark" reveals a massive breadth to the area, filling it to the brim with disastrous creatures of the dark. It stacks this whole world and way of thinking underneath what normally happens, making great strides in building up ...
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Parts of Baldur's Gate II: Shadows of Amn and Baldur's Gate 3 take place in the Underdark, [11] [12] and Icewind Dale II featured journeys through the Underdark. An expansion pack based on the Underdark setting was released for the Neverwinter Nights game series, titled Neverwinter Nights: Hordes of the Underdark.
The Underdark is more open to the surface. Thay has become a nightmare land of death and the Elves, sensing the newfound connection to the Feywild, have returned to Faerûn in force". [ 37 ] The event moved the fictional world's timeline 94 years into the future to 1479 DR. [ 9 ]