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  2. Half-Life 2: Deathmatch - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Deathmatch

    Half-Life 2: Deathmatch was started as a test while Half-Life 2 was being developed. Designer Adrian Finol wanted to know what it was like to use the Gravity Gun in a multiplayer setting, creating a build that showcased Half-Life 2 multiplayer. Scott Dalton created a map and the two played in the office, and Gabe Newell asked to be shown the ...

  3. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    Half-Life 2 is a 2004 first-person ... Half-Life 2: Deathmatch, in 2004. ... They also noted that the physics of Half-Life 2 are impressive despite it being a console ...

  4. The Orange Box - Wikipedia

    en.wikipedia.org/wiki/The_Orange_Box

    And as of 2024 is listed as a part of the Orange Box after Lost Coast and Half-Life 2 Episodes One, and Two where integrated into Half-Life 2 as a part of its 20th anniversary update. [59] The same is true for Half-Life 2: Deathmatch, which was now included with Half-Life 2 following Half-Life 2's 20th anniversary update. [60]

  5. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...

  6. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]

  7. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.

  8. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.

  9. Half-Life: Decay - Wikipedia

    en.wikipedia.org/wiki/Half-Life:_Decay

    Half-Life: Decay is a multiplayer-only expansion pack for Valve's first-person shooter Half-Life. Developed by Gearbox Software and published by Sierra On-Line , Decay was released as part of the PlayStation 2 version of Half-Life in 2001.