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  2. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  3. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    Open-source games that are free software and contain exclusively free content conform to DFSG, free culture, and open content and are sometimes called free games. Many Linux distributions require for inclusion that the game content is freely redistributable, freeware or commercial restriction clauses are prohibited.

  4. Category:Open-source video games - Wikipedia

    en.wikipedia.org/wiki/Category:Open-source_video...

    Pages in category "Open-source video games" The following 200 pages are in this category, out of approximately 242 total. This list may not reflect recent changes .

  5. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Also available from Blake Stone: Planet Strike source release; earlier versions in Hovertank 3D and Catacomb 3-D source releases, and further developed in Rise of the Triad source release id Tech 1: id Software: 1999-10-03 Yes: Yes: Yes: No GPL-2.0-or-later: Known as the Doom engine, originally used for Doom, Doom II, and clones. Heretic and ...

  6. Category:Open-source games - Wikipedia

    en.wikipedia.org/wiki/Category:Open-source_games

    Open-source tabletop games (1 C, 17 P) Pages in category "Open-source games" The following 5 pages are in this category, out of 5 total.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...