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In mathematics, the Regiomontanus's angle maximization problem, is a famous optimization problem [1] posed by the 15th-century German mathematician Johannes Müller [2] (also known as Regiomontanus). The problem is as follows: The two dots at eye level are possible locations of the viewer's eye. A painting hangs from a wall.
Graph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis, cartography, linguistics, and bioinformatics.
Force-directed graph drawing algorithms assign forces among the set of edges and the set of nodes of a graph drawing.Typically, spring-like attractive forces based on Hooke's law are used to attract pairs of endpoints of the graph's edges towards each other, while simultaneously repulsive forces like those of electrically charged particles based on Coulomb's law are used to separate all pairs ...
Visual art could now depict a single, unified scene, rather than a combination of several. Early examples include Masolino's St. Peter Healing a Cripple and the Raising of Tabitha ( c. 1423 ), Donatello's The Feast of Herod ( c. 1427 ), as well as Ghiberti's Jacob and Esau and other panels from the east doors of the Florence Baptistery . [ 26 ]
In geometry, curve sketching (or curve tracing) are techniques for producing a rough idea of overall shape of a plane curve given its equation, without computing the large numbers of points required for a detailed plot. It is an application of the theory of curves to find their main features.
According to Viola (2005), "illustrative techniques are often designed in a way that even a person with no technical understanding clearly understands the piece of art. The use of varying line widths to emphasize mass, proximity, and scale helped to make a simple line drawing more understandable to the lay person.
A sketch (ultimately from Greek σχέδιος – schedios, "done extempore" [1] [2] [3]) is a rapidly executed freehand drawing that is not usually intended as a finished work. [4] A sketch may serve a number of purposes: it might record something that the artist sees, it might record or develop an idea for later use or it might be used as a ...
Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.