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  2. Spring Boot - Wikipedia

    en.wikipedia.org/wiki/Spring_Boot

    Spring Boot is a convention-over-configuration extension for the Spring Java platform intended to help minimize configuration concerns while creating Spring-based applications. [ 4 ] [ 5 ] The application can still be adjusted for specific needs, but the initial Spring Boot project provides a preconfigured "opinionated view" of the best ...

  3. Fork (file system) - Wikipedia

    en.wikipedia.org/wiki/Fork_(file_system)

    HFS, and the original Apple Macintosh file system MFS, allowed a file system object to have two kinds of forks: a data fork and a resource fork. The resource fork was designed to store non-compiled data that would be used by the system's graphical user interface (GUI), such as localizable text strings, a file's icon to be used by the Finder or ...

  4. SLF4J - Wikipedia

    en.wikipedia.org/wiki/SLF4J

    Simple Logging Facade for Java (SLF4J) provides a Java logging API by means of a simple facade pattern. The underlying logging backend is determined at runtime by adding the desired binding to the classpath and may be the standard Sun Java logging package java.util.logging, [ 2 ] Log4j , Reload4j, Logback [ 3 ] or tinylog.

  5. Git - Wikipedia

    en.wikipedia.org/wiki/Git

    The JGit implementation of Git is a pure Java software library, designed to be embedded in any Java application. JGit is used in the Gerrit code-review tool, and in EGit, a Git client for the Eclipse IDE. [76] Go-git is an open-source implementation of Git written in pure Go. [77]

  6. Resource fork - Wikipedia

    en.wikipedia.org/wiki/Resource_fork

    A resource fork is a fork of a file on Apple's classic Mac OS operating system that is used to store structured data. It is one of the two forks of a file, along with the data fork, which stores data that the operating system treats as unstructured. Resource fork capability has been carried over to the modern macOS for compatibility.

  7. Dependency inversion principle - Wikipedia

    en.wikipedia.org/wiki/Dependency_inversion_principle

    In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupled software modules.When following this principle, the conventional dependency relationships established from high-level, policy-setting modules to low-level, dependency modules are reversed, thus rendering high-level modules independent of the low-level module implementation details.

  8. Dependency Walker - Wikipedia

    en.wikipedia.org/wiki/Dependency_Walker

    Dependency Walker or depends.exe is a free program for Microsoft Windows used to list the imported and exported functions of a portable executable file. It also displays a recursive tree of all the dependencies of the executable file (all the files it requires to run).

  9. Acyclic dependencies principle - Wikipedia

    en.wikipedia.org/wiki/Acyclic_dependencies_principle

    Circular dependency example. In this UML package diagram, package A depends on packages B and C. Package B in turn depends on package D, which depends on package C, which in turn depends on package B. The latter three dependencies create a cycle, which must be broken in order to adhere to the acyclic dependencies principle. [2]