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Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
Saturation is the "colorfulness of an area judged in proportion to its brightness", [6] [2] which in effect is the perceived freedom from whitishness of the light coming from the area. An object with a given spectral reflectance exhibits approximately constant saturation for all levels of illumination, unless the brightness is very high. [7]
The colour palette has 8 basic RGB colours with an intensity bit (called P for "Pastel") that controlled saturation ("saturated" or "pastel"). [10] [11] In memory, the bit order was PBGR. The desaturated colours were obtained by mixing of the original RGB components within the video hardware.
The dashed black curve behind the red curve is a standard γ = 2.2 power-law curve, for comparison. Gamma correction in computers is used, for example, to display a gamma = 1.8 Apple picture correctly on a gamma = 2.2 PC monitor by changing the image gamma.
Place computer into sleep/standby mode Windows 10: ⊞ Win+x > u > s. Windows 7: ⊞ Win+→+→+↵ Enter. Sleep (available on some keyboards) ⌥ Opt+⌘ Cmd+Eject: Sleep (available on some keyboards, configurable in Control Panel Power Options Advanced tab dialog box) Shut down computer Windows 10: ⊞ Win+x > u > u: Ctrl+⌥ Opt+⌘ Cmd+Eject
To form a color with RGB, three light beams (one red, one green, and one blue) must be superimposed (for example by emission from a black screen or by reflection from a white screen). Each of the three beams is called a component of that color, and each of them can have an arbitrary intensity, from fully off to fully on, in the mixture.
Varieties of the color blue may differ in hue, chroma (also called saturation, intensity, or colorfulness), or lightness (or value, tone, or brightness), or in two or three of these qualities. Variations in value are also called tints and shades, a tint being a blue or other hue mixed with white, a shade being mixed with black. A large ...
The given colours are probably not the real ZX Spectrum colours. The colour approximations were computed by assuming the maximum possible saturation that a ZX Spectrum can produce on the PAL TV output. The real ZX Spectrum colours are currently unknown, [clarification needed] and they are probably less saturated. To compute the real ZX Spectrum ...