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  2. Trapezoidal rule - Wikipedia

    en.wikipedia.org/wiki/Trapezoidal_rule

    In calculus, the trapezoidal rule (also known as the trapezoid rule or trapezium rule) [a] is a technique for numerical integration, i.e., approximating the definite integral: (). The trapezoidal rule works by approximating the region under the graph of the function f ( x ) {\displaystyle f(x)} as a trapezoid and calculating its area.

  3. Romberg's method - Wikipedia

    en.wikipedia.org/wiki/Romberg's_method

    To estimate the area under a curve the trapezoid rule is applied first to one-piece, then two, then four, and so on. One-piece. Note since it starts and ends at zero, this approximation yields zero area. Two-piece Four-piece Eight-piece. After trapezoid rule estimates are obtained, Richardson extrapolation is applied.

  4. Riemann sum - Wikipedia

    en.wikipedia.org/wiki/Riemann_sum

    While not derived as a Riemann sum, taking the average of the left and right Riemann sums is the trapezoidal rule and gives a trapezoidal sum. It is one of the simplest of a very general way of approximating integrals using weighted averages. This is followed in complexity by Simpson's rule and Newton–Cotes formulas.

  5. Numerical integration - Wikipedia

    en.wikipedia.org/wiki/Numerical_integration

    For this purpose it is possible to use the following fact: if we draw the circle with the sum of a and b as the diameter, then the height BH (from a point of their connection to crossing with a circle) equals their geometric mean. The similar geometrical construction solves a problem of a quadrature for a parallelogram and a triangle.

  6. Midpoint method - Wikipedia

    en.wikipedia.org/wiki/Midpoint_method

    The midpoint method computes + so that the red chord is approximately parallel to the tangent line at the midpoint (the green line). In numerical analysis , a branch of applied mathematics , the midpoint method is a one-step method for numerically solving the differential equation ,

  7. Monte Carlo integration - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_integration

    An illustration of Monte Carlo integration. In this example, the domain D is the inner circle and the domain E is the square. Because the square's area (4) can be easily calculated, the area of the circle (π*1.0 2) can be estimated by the ratio (0.8) of the points inside the circle (40) to the total number of points (50), yielding an approximation for the circle's area of 4*0.8 = 3.2 ≈ π.

  8. Heun's method - Wikipedia

    en.wikipedia.org/wiki/Heun's_method

    In mathematics and computational science, Heun's method may refer to the improved [1] or modified Euler's method (that is, the explicit trapezoidal rule [2]), or a similar two-stage Runge–Kutta method. It is named after Karl Heun and is a numerical procedure for solving ordinary differential equations (ODEs) with a given initial value.

  9. Linear multistep method - Wikipedia

    en.wikipedia.org/wiki/Linear_multistep_method

    Linear multistep methods are used for the numerical solution of ordinary differential equations.Conceptually, a numerical method starts from an initial point and then takes a short step forward in time to find the next solution point.