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  2. Webhook - Wikipedia

    en.wikipedia.org/wiki/Webhook

    In web development, a webhook is a method of augmenting or altering the behavior of a web page or web application with custom callbacks.These callbacks may be maintained, modified, and managed by third-party users who need not be affiliated with the originating website or application.

  3. Hooking - Wikipedia

    en.wikipedia.org/wiki/Hooking

    Hook methods are of particular importance in the template method pattern where common code in an abstract class can be augmented by custom code in a subclass. In this case each hook method is defined in the abstract class with an empty implementation which then allows a different implementation to be supplied in each concrete subclass.

  4. Checkbox - Wikipedia

    en.wikipedia.org/wiki/Checkbox

    A checkbox (check box, tickbox, tick box) is a graphical widget that allows the user to make a binary choice, i.e. a choice between one of two possible mutually exclusive options. For example, the user may have to answer 'yes' (checked) or 'no' (not checked) on a simple yes/no question .

  5. One-time pad - Wikipedia

    en.wikipedia.org/wiki/One-time_pad

    Secure generation and exchange of the one-time pad values, which must be at least as long as the message. This is important because the security of the one-time pad depends on the security of the one-time pad exchange. If an attacker is able to intercept the one-time pad value, they can decrypt messages sent using the one-time pad. [18]

  6. Message authentication code - Wikipedia

    en.wikipedia.org/wiki/Message_authentication_code

    In cryptography, a message authentication code (MAC), sometimes known as an authentication tag, is a short piece of information used for authenticating and integrity-checking a message. In other words, it is used to confirm that the message came from the stated sender (its authenticity) and has not been changed (its integrity).