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Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...
Blur gameplay screenshot (Windows version) The gameplay in Blur is centered on vehicular combat. The game tracks present eight different powerups that the cars can pick up. Each car can carry a maximum of three powerups at any given time, that they can then switch and activate at will, or discar
Crazy Cars: Hit the Road is a racing video game published by Anuman under their Microïds brand and developed by Little World Entertainment.Microïds was granted the license by Interplay Entertainment, who would subsequently begin promoting the game as well.
Car Town – PC. Features WRC cars through updates, including Ford Fiesta RS WRC and Mitsubishi Lancer WRC . Sega Rally Championship – Arcade, PC, PlayStation 2, Saturn, N-Gage, Game Boy Advance.
The basis for racing video games were arcade driving electro-mechanical games (EM games). The earliest mechanical racing arcade game dates back to 1900, when the London-based Automatic Sports Company manufactured a mechanical yacht racing game, Yacht Racer. [17] Mechanical car driving games later originated from British amusement arcades in the ...
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
Gold stars are needed to unlock various things, such as tracks and areas. They are gained by winning various events. Once 10 gold stars have been rewarded, the Boss Area is unlocked, in which the player must compete against one of three "elite" cars: Professor Pat Pending's Convert-a-Car, the Red Max's Crimson Haybailer, and the Mean Machine.
It featured a storyline inspired by 1960s/70s car chase movies such as Bullitt (1968) and The Driver (1978) and based in four real-life cities; Miami, San Francisco, Los Angeles and New York City. It was the best selling game of the Driver series and an evolution of the freedom to explore a city as brought forth in the early Grand Theft Auto games.