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Commandos: Beyond the Call of Duty, a set of new Commandos missions issued as a standalone game, was released on 31 March 1999. Despite it being much shorter than Behind Enemy Lines , it is a much more difficult game containing levels on a far greater scale to the extent of being comparable to those that were to be seen in Commandos 2 .
Each Disgaea game consists of a number of missions that the player undertakes from a central hub. In the hub, the player can manage equipment and team members, heal their party, and other functions. When the player is prepared, they can then travel to the next available mission as well as replay any mission they have already completed.
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Gato (computer game) The Hunt for Red October; Red Storm Rising; SSN-21 Seawolf; Shells of Fury; Silent Hunter; Silent Hunter II; Silent Hunter III; Silent Hunter 4: Wolves of the Pacific; Silent Hunter 4: The U-Boat Missions (add-on expansion pack) Silent Hunter 5: Battle of the Atlantic; Silent Service (video game) Silent Service II; Silent Steel
The player assumes the role of an allied officer, who has been entrusted to command a group of commandos on twenty missions.A briefing given before a mission begins is divided into two parts - the first, focuses on the background of the mission and where it takes place, and the second, using the mission's map, details the objectives the commandos must complete, any important information they ...
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Ground Control is a real-time tactics video game developed by Massive Entertainment and published by Sierra Studios, released for Microsoft Windows in 2000. The game focuses on a conflict between two factions vying for control of a planet and a series of alien artefacts contained on its surface, in which players take the role of an officer for each faction, working to achieve their objectives ...
Intensity 7 (震度7, Shindo-nana) is the highest level on the JMA seismic intensity scale, applied to earthquakes with an instrumental intensity (計測震度) of 6.5 or higher. [6] At Intensity 7, movement becomes nearly impossible without external support. [11] The intensity was created following the 1948 Fukui earthquake.