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  2. Linker (computing) - Wikipedia

    en.wikipedia.org/wiki/Linker_(computing)

    A linker or link editor is a computer program that combines intermediate software build files such as object and library files into a single executable file such a program or library. A linker is often part of a toolchain that includes a compiler and/or assembler that generates intermediate files that the linker processes.

  3. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Historically, all library linking was static, but today dynamic linking is an alternative and entails inherent trade-offs.. An advantage of static over dynamic is that the application is guaranteed to have the library routines it requires available at run-time, as the code to those routines is embedded in the executable file.

  4. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    Linking is often referred to as a process that is performed when the executable is compiled, while a dynamic linker is a special part of an operating system that loads external shared libraries into a running process and then binds those shared libraries dynamically to the running process. This approach is also called dynamic linking or late ...

  5. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  6. Library (computing) - Wikipedia

    en.wikipedia.org/wiki/Library_(computing)

    Static linking is linking at build time, such that the library executable code is included in the program. Dynamic linking is linking at run time; it involves building the program with information that supports run-time linking to a dynamic link library (DLL). For dynamic linking, a compatible DLL file must be available to the program at run ...

  7. Shared library - Wikipedia

    en.wikipedia.org/wiki/Shared_library

    A program that is configured to use a library can use either static-linking or dynamic-linking.Historically, libraries could only be static. [4] For static-linking (), the library is effectively embedded into the programs executable file, while for dynamic-linking the library can be loaded at runtime from a shared location, such as system files.

  8. Loader (computing) - Wikipedia

    en.wikipedia.org/wiki/Loader_(computing)

    Loading a program involves either memory-mapping or copying the contents of the executable file containing the program instructions into memory, and then carrying out other required preparatory tasks to prepare the executable for running. Once loading is complete, the operating system starts the program by passing control to the loaded program ...

  9. Dynamic library - Wikipedia

    en.wikipedia.org/wiki/Dynamic_library

    Dynamic loading is the process of loading a dynamic library at run-time and also unloading a library. A load can be initiated implicitly or explicitly by a program. An implicit request occurs if the program is configured to automatically load the dynamic library and this is setup at link-time.