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Only released in North America. Although an altered version of this title was released on the PC in the United Kingdom by Infogrames as Family Fortunes. Slingo: Random Games: 1998: Windows: Smart Games Challenge 3: Smart Games: 1998: Windows: Sequel to Smart Games Challenge and Smart Games Challenge 2. Super Scattergories: CyberDice Interactive ...
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die! , it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
This category lists video games developed by Mind's Eye Productions. Pages in category "Mind's Eye Productions games" The following 6 pages are in this category, out of 6 total.
A zip file was found within the retail game's dummy data, which included the full PlayStation 1 source code to the game. Columns: 1990 2010 Game Gear Puzzle game: Sega: Game Gear version source code was found in 2006 and released in 2010. [108] Counter-Strike: Global Offensive: 2012 2020 Windows first-person shooter: Valve
Strike is a series of video games created by Mike Posehn, John Patrick Manley and Tony Barnes released between 1991 and 1997 by Electronic Arts for a number of video game systems. The games are multi-directional shooters viewed from an overhead or top-down perspective.
Strike Commander is a combat flight simulation video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time.
Logo from 1994 to 1995 as EA Kids. Creative Wonders started out in 1994 as a division of Electronic Arts called EA Kids before renaming to Creative Wonders. [1] Creative Wonders was responsible for creating popular games like the Sesame Street and Madeline series, and took over publishing of "EA 3D Atlas" which had been created by The Multimedia Corporation in London (a BBC company).
Third game in the X-COM series. Can toggle between turn-based and real-time. The first two games in the series were turn-based. 1998: Army Men: The 3DO Company: Alternate History, Fantastical: Army men: WIN, GBC: Series debuts. 1998: Commandos: Behind Enemy Lines [9] [10] [11] Pyro: Historical: World War II: WIN: Stealth tactics. Series debuts ...