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The first group watched a live model become aggressive towards a Bobo doll. The second group watched a movie version of the human model becoming aggressive toward a Bobo doll, and the third group watched a cartoon version of a cat becoming aggressive towards a Bobo doll. Each child watched the aggressive acts individually to control for group ...
There are also behaviorist accounts that explain the behavior in terms of reinforcement. This account argues that the repeated trials with hiding the toy in box "A" is reinforcing that specific behavior, so that the child still reaches for box "A" because the action has been reinforced before.
Modeling is: a method used in certain cognitive-behavioral techniques of psychotherapy whereby the client learns by imitation alone, copying a human model without any specific verbal direction by the therapist, and; a general process in which persons serve as models for others, exhibiting the behavior to be imitated by others.
Modeling is a variable in observational learning where the skill level of the model is considered. When someone is supposed to demonstrate a physical skill such as throwing a baseball the model should be able to execute the behavior of throwing the ball flawlessly if the model of learning is a mastery model. [56]
If w1 can be deduced given w2 and the model, w2 is said to be observable. In terms of mathematical modeling, the to-be-deduced quantity or variable is often referred to as the latent variable and the observed variable is the manifest variable. Such a system is then called an observable (latent variable) system.
Especially when the cat in question is a kitten, they are likely attracted to the quick, jerky movements of your feet (or the train of her dress) and it activates their hunting instincts.
Video modeling (VM) is a mode of teaching that uses video recording and display equipment to provide a visual model of the targeted behaviors or skill. [1] In video self-modeling (VSM), individuals observe themselves performing a behavior successfully on video, and then imitate the targeted behavior.
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