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To find the reflection of a figure, reflect each point in the figure. To reflect point P through the line AB using compass and straightedge, proceed as follows (see figure): Step 1 (red): construct a circle with center at P and some fixed radius r to create points A′ and B′ on the line AB, which will be equidistant from P.
This isometry maps the x-axis to itself; any other line which is parallel to the x-axis gets reflected in the x-axis, so this system of parallel lines is left invariant. The isometry group generated by just a glide reflection is an infinite cyclic group. [1]
To find the amplitudes for reflection and transmission for incidence from the left, we set in the above equations A → = 1 (incoming particle), A ← = √ R (reflection), B ← = 0 (no incoming particle from the right) and B → = √ Tk 1 /k 2 (transmission [1]). We then solve for T and R. The result is:
So suppose p 1, p 2, p 3 map to q 1, q 2, q 3; we can generate a sequence of mirrors to achieve this as follows. If p 1 and q 1 are distinct, choose their perpendicular bisector as mirror. Now p 1 maps to q 1; and we will pass all further mirrors through q 1, leaving it fixed. Call the images of p 2 and p 3 under this reflection p 2 ′ and p 3
A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.
In linear algebra, a Householder transformation (also known as a Householder reflection or elementary reflector) is a linear transformation that describes a reflection about a plane or hyperplane containing the origin. The Householder transformation was used in a 1958 paper by Alston Scott Householder. [1]
Likewise, (x, −y) are the coordinates of its reflection across the first coordinate axis (the x-axis). In more generality, reflection across a line through the origin making an angle with the x-axis, is equivalent to replacing every point with coordinates (x, y) by the point with coordinates (x′,y′), where
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