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Direct3D 12 only for Windows 7 SP1, via a dedicated source code package for app developers [90] [91] 12.1 10.00.17763.0001: October 2, 2018: Windows 10, DirectX Raytracing support added [92] 10.00.18362.0116 May 19, 2019: Windows 10, Variable Rate Shading (VRS) support added [93] 12.2 10.00.19041.0928 November 10, 2020: Windows 10, Ultimate 10 ...
DirectX Diagnostic Tool also displays information about the installed DirectPlay Service Provider. In Windows XP Professional x64 Edition, Windows Vista x64 edition, Windows 7 x64 edition, Windows 8 x64 edition and Windows 10 x64 edition, two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version. In ...
Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements. ... • Windows 7 or newer
Direct3D 12 version 1809 – Windows 10 October 2018 Update (version 1809) brings support for DirectX Raytracing so GPUs can benefit from its API. Direct3D 12 version 1903 – Windows 10 May 2019 Update (version 1903) brings support for DirectML and NPUs. [135] [136] DirectML can support both compute shaders and tensor shaders. [citation needed]
DirectPlay Voice was introduced in Windows Me as part of DirectX 7.1 for multiplayer games. [2] It is a voice communications, recording and playback API that allows gamers to use voice chat in games written to take advantage of the API, through a DirectPlay network transport session itself.
Find help on using Windows 10 for all your favorite AOL sites and apps.
The D3DX10 utility library for Direct3D 10 was similar to the D3DX for Direct3D 9 in functionality, and included the same D3DXMath library and Block Compression (BC1-BC5) software codecs. The key differences were that Effects for Direct3D 10 was made an OS component, the HLSL compiler was moved to a distinct D3DCompile DLL, and the texture ...
Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.