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The Minolta AF Zoom 70–210mm f / 4 lens (colloquially known as the "beercan") is an autofocusing telephoto photographic lens compatible with cameras using the Minolta AF lens mount.
MM2 may refer to: MM2, a class of force fields; see force field (chemistry) MM2 (MMS), an interface utilized by the Multimedia Messaging Service standard; Mega Man 2, a 1988 video game for the NES; Mega Man II, a 1991 video game for the Game Boy; Midtown Madness 2, a 2000 video game for the PC; Motocross Madness 2, a 2000 video game for the PC
Monster Manual II was a 160-page hardcover book published in 1983, credited solely to Gary Gygax, which featured cover art by Jeff Easley. [1] The book was a supplement describing over 250 monsters, most with illustrations.
Table knives with bone or ivory handles; the maker's legend is stamped on the blade A formal place setting, including fish knife and fork An English dinner setting, c. 1750 A stainless steel dinner knife on a knife rest. A table knife is an item of cutlery with a single cutting edge, and a blunt end – part of a table setting. Table knives are ...
The blades on these are usually made of metal or plastic, with a wooden or plastic handle to insulate them from heat. A cookie shovel is a turner with a larger blade, made for lifting cookies off a pan or baking sheet. A frosting spatula is also known as palette knife and is usually made of metal or plastic.
The blade is made of non-rustproof carbon steel, blue-plastered by hand and finely forged from the base to the tip of the knife. The 90 mm (3.5 in) long blade shows patina (dark spots) caused by decades of use. It can easily be sharpened to a shaving sharp edge. Carbon steel is a popular choice for rough-use knives and cheaper options.
The favored aspect ratio of mass-market display industry products has changed gradually from 4:3, then to 16:10, then to 16:9, and has now changed to 18:9 for smartphones. [7] [needs update] The 4:3 aspect ratio generally reflects older products, especially the era of the cathode ray tube (CRT).
In computing, a magic cookie, or just cookie for short, is a token or short packet of data passed between communicating programs. The cookie is often used to identify a particular event or as "handle, transaction ID, or other token of agreement between cooperating programs".