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Minecraft is a media franchise developed from and centered around the video game of the same name. Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios , which are owned by Microsoft Corporation , the franchise consists of six video games, along with various books, merchandise, events, and an upcoming theatrical film.
Minecraft Live is an interactive livestream about the video game Minecraft, hosted annually by developer Mojang. Originally starting out as an in-person fan convention called MinecraftCon (later Minecon [ a ] [ b ] ), the first gathering was in 2010; the event reoccurred annually until 2016 under the name Minecon.
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The game puts the player in control of a nation warring against others on a tile-based map. Each turn, the player earns income based on conquered tiles, and can spend earned money to conquer other tiles or improve their own through the construction of structures like forts, villages and universities, which all provide different bonuses.
FortressCraft cites Minecraft, Infiniminer and Dwarf Fortress as direct inspirations for the design aspect of the game. [1] The game utilizes textured voxels to simulate landscapes, traditionally reminiscent of other titles in the genre. FortressCraft makes use of Xbox Live Avatars that are associated with each player's Gamertag.
Minecraft: A rare species of cattle that have mushrooms growing from their bodies. Naturally red, when struck by lightning, the red mushrooms turn brown. The red variant may be milked for mushroom stew, and the brown variant may be milked for "suspicious stews", which when consumed give the player certain effects. [13] [14] Noelle Holiday Reindeer
Clonk is a single player and multiplayer video game series. The games feature a mix of the action, real-time strategy, and platform game genres. Developed between 1994 and 2014 by RedWolf Design, the games of the series were originally released as shareware and became freeware and later open source software around 2008 and 2014.
When a game is sufficiently large and open-ended, it may be described as an open world or as a sandbox game. [4] Open-world game designs have existed in some form since the 1980s, such as the space trading game Elite, and often make use of procedurally generated environments.