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  2. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    The block usually contains a question or select case. The block provides the program with an array of choices and is often used in conjunction with sub process blocks to save space. Multiple branching blocks. Testing loops: this block allows the program to loop one or a set of processes until a particular condition is fulfilled. The process ...

  3. Decision-to-decision path - Wikipedia

    en.wikipedia.org/wiki/Decision-to-decision_path

    A decision-to-decision path, or DD-path, is a path of execution (usually through a flow graph representing a program, such as a flow chart) between two decisions. More recent versions of the concept also include the decisions themselves in their own DD-paths. A flow graph of a program. Each color denotes a different DD-path.

  4. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  5. Coding interview - Wikipedia

    en.wikipedia.org/wiki/Coding_interview

    A coding interview is intended to seek out creative thinkers and those who can adapt their solutions to rapidly changing and dynamic scenarios. [citation needed] Typical questions that a candidate might be asked to answer during the second-round interview include: [7] Design a GPS navigation unit for a hiker.

  6. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...

  7. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    3: (B) goto 5 4: (C) print t0 + " is odd." 5: (D) end program In the above, we have 4 basic blocks: A from 0 to 1, B from 2 to 3, C at 4 and D at 5. In particular, in this case, A is the "entry block", D the "exit block" and lines 4 and 5 are jump targets. A graph for this fragment has edges from A to B, A to C, B to D and C to D.

  8. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  9. Data-flow diagram - Wikipedia

    en.wikipedia.org/wiki/Data-flow_diagram

    The name of the warehouse is a plural noun (e.g. orders)—it derives from the input and output streams of the warehouse. The warehouse does not have to be just a data file but can also be, for example, a folder with documents, a filing cabinet, or a set of optical discs. Therefore, viewing the warehouse in a DFD is independent of implementation.