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Computer-generated animation is an umbrella term for three-dimensional animation, and 2D computer animation. These also include subcategories like asset driven , hybrid, and digital drawn animation. Creators animate using code or software instead of pencil-to-paper drawings.
John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
MikuMikuDance (commonly abbreviated to MMD) is a freeware animation program that lets users animate and create computer-animated films, originally produced for the Japanese Vocaloid voice synthesizer software voicebank Hatsune Miku, the first member of the Character Vocal series created by Crypton Future Media.
Alice is conjoined with its IDE. There is no syntax to remember. However, it supports the full object-based programming, event driven model of programming. Alice is designed to appeal to specific subpopulations not normally exposed to computer programming, such as students of middle school age, by encouraging storytelling.
A computer-animated film is an animated film that was created using computer software to appear three-dimensional.While traditional 2D animated films are now [when?] made primarily with the help of computers, the technique to render realistic 3D computer graphics (CG) or 3D computer-generated imagery (CGI), is unique to computer animation.
Computer animation is essentially a digital successor to the art of stop motion animation of 3D models and frame-by-frame animation of 2D illustrations. Computer generated animations are more controllable than other more physically based processes, such as constructing miniatures for effects shots or hiring extras for crowd scenes, and because ...
According to Guinness World Records, machinima is the art of making animated narrative films from computer graphics, most commonly using the same engines used by video games. [ 1 ] Machinima-based artists, sometimes called Machinimists or Machinimators , are often fan laborers , by virtue of their re-use of copyrighted materials (see below).
1974 "Computer Animation – A Few More Antics", The BKSTS Journal, Mar 74, pp 58–64, article based on questions and answers from Kitching's presentations at Film 73 and the NFT John Player Lecture. 1974 "Computer Animation with Antics", Journal of the Society of Film and Television Arts, Autumn/Winter 74/75. pp 33–39.