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  2. Vassal (game engine) - Wikipedia

    en.wikipedia.org/wiki/Vassal_(game_engine)

    The Vassal Engine is a game engine for building and playing online adaptations of board games, tabletop games and card games. It allows users to play in real time over a live Internet connection, and also by email . It runs on all platforms, and is free, open-source software.

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  4. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  5. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    The five most popular games by downloads are VoxeLibre, Minetest Game, NodeCore, Tutorial and Subway Miner. [ 9 ] Over a decade of active development Luanti has garnered critical acclaim and gained in popularity; the games, mods and texturepacks on ContentDB have over 14 million downloads combined, [ 10 ] and the Android version of Luanti has ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Download as PDF; Printable version; In other projects ... Build engine: C: 1995 Yes ... 2D/3D game engine and also VR mode, ...

  7. Stride (game engine) - Wikipedia

    en.wikipedia.org/wiki/Stride_(game_engine)

    Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.

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