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The feature supports input resolutions from 360p to 1440p and a max output of 4K and comes without support for HDR content although that could be likely added in the future. [ 6 ] [ 7 ] Nvidia released RTX Video Super Resolution 1.5 with improved video quality and RTX 20 series support on October 17, 2023.
The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...
Video super-resolution (VSR) is the process of generating high-resolution video frames from the given low-resolution video frames. Unlike single-image super-resolution (SISR) , the main goal is not only to restore more fine details while saving coarse ones, but also to preserve motion consistency.
Instead, they adopt a Y:Cb:Cr notation, with each part describing the amount of resolution for the corresponding component. It is unspecified whether the resolution reduction happens in the horizontal or vertical direction. In JPEG, 4:4:2 and 4:2:1 half the vertical resolution of Cb compared to 4:4:4 and 4:4:0. [19]
An enlargement of a small section of a 1024x768 (VESA XGA) resolution image; the individual pixels are more visible in its scaled form than its normal resolution.A video scaler is a system that converts video signals from one display resolution to another; typically, scalers are used to convert a signal from a lower resolution (such as 480p standard definition) to a higher resolution (such as ...
QHD (Quad HD) or 1440p is a display resolution of 2560 × 1440 pixels. [ 13 ] [ 14 ] The name "QHD" reflects the fact that it has four times as many pixels as HD (720p). It is also sometimes called "WQHD" [ 15 ] [ 16 ] to distinguish it from qHD ( 960 × 540 ), otherwise it is technically redundant since the HD resolutions are all widescreen ...
The data DLSS 2.0 collects includes: the raw low-resolution input, motion vectors, depth buffers, and exposure / brightness information. [13] It can also be used as a simpler TAA implementation where the image is rendered at 100% resolution, rather than being upsampled by DLSS, Nvidia brands this as DLAA (Deep Learning Anti-Aliasing). [26]
The resolution 192×144 is used when 144p is selected on a fullscreen YouTube video. [citation needed] YouTube 144p 144p 256×144 36,864 16:9 One tenth of 1440p. The lowest resolution on YouTube since 2013. [10] QnHD 180p 320×180 57,600 16:9 222p 222p 400×222 88,800 16:9 Used in low-resolution Facebook widescreen videos. [citation needed]