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Non-capturing move: A move without capture is notated by the piece's name, a hyphen and the destination square, e.g. Kt–QB3 (knight to queen's bishop 3) and P–QN4 (pawn to queen's knight 4). Capture: A capture is notated by the piece's name, a cross (×), and the name of the piece captured, e.g. Q×N (queen captures knight).
The Dunst Opening is a chess opening in which White opens with the move: . 1. Nc3. This fairly uncommon opening may have more names than any other: it is also called the Heinrichsen Opening, Baltic Opening, Van Geet Opening, Sleipnir Opening, Kotrč's Opening, Meštrović Opening, Romanian Opening, Queen's Knight Attack, Queen's Knight Opening, Millard's Opening, Knight on the Left, and (in ...
After 2.e4 the Nimzowitsch Defense arises. After 2.Nf3 d5 a variation of the Queen's Pawn Game is possible. After 2.c4 d5 the opening is a Chigorin Defense. There are some lines that are unique to 1.d4 Nc6, most importantly 2.d5 which chases the knight away, usually to e5. The opening resembles an Alekhine's Defence but on the opposite side of ...
The term "Queen's Pawn Game" is usually used to describe openings beginning with 1.d4 where White does not play the Queen's Gambit. The most common Queen's Pawn Game openings are: The London System, 2.Bf4 or 2.Nf3 and 3.Bf4; The Trompowsky Attack, 1...Nf6 2.Bg5 and the Pseudo-Trompowsky 1...d5 2.Bg5; The Torre Attack, 2.Nf3 and 3.Bg5
Lewis comments that the irregular openings are "seldom played, because they are generally dull and uninteresting". Among the openings he analyzes under this heading are the French Defence and English Opening (both now considered standard), Bird's Opening and a few 1.d4 d5 lines without the Queen's Gambit. Lewis assigns no names to these ...
Common continuations include development of the queen's knight to d2 (Nbd2) and kingside castling (0-0). A major theme of the Colle System is the ambition to play a well-timed e4, where the square is defended by the bishop on d3, the knight on d2 (following Nbd2), and possibly the rook on e1 (following 0-0 and Re1).
Knight relay chess (also called N-relay chess) is a chess variant invented by Mannis Charosh in 1972. [1] In this game, knights relay their power to friendly pieces. This article uses algebraic notation to describe chess moves.
An icon for the amazon used in diagrams. The amazon, also known as the queen+knight compound or the dragon, is a fairy chess piece that can move like a queen or a knight.It may thus be considered the sum of all orthodox chess pieces other than the king (because it cannot castle and does not know when it is under threat via the check rule) and the pawn (because it cannot practice en passant).