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Perplex City (wordplay on the term "perplexity") was an alternate reality game (ARG) created by Mind Candy, a London-based developer in 2005. [1] Adrian Hon was the producer, designer and director of the game's first and only completed season, in which players searched for "The Receda Cube" (also known as "The Cube"), an artifact of spiritual significance to the inhabitants of a fictional ...
CITY GUIDES: With so much to see and do, Barcelona is a city you’ll want to get right, says Paul Stafford. ... Read more: Best boutique hotels in Barcelona - Where to stay for fine dining, ...
Explore the city to solve puzzles. 2,500 players. Complete. Urgent Evoke: 2010 Jane McGonigal, Funded by the World Bank Institute, infoDev, the Korean Trust Fund on ICT for Development: N/A The story was set in the year 2020 and followed the efforts of a mysterious network of Africa’s best problem-solvers.
[4] Perplex City was the first "freestanding" alternate reality game to run as a stand-alone project rather than as a marketing vehicle for a traditional media project [5] and Phillips stayed with the project until Mind Candy announced in 2007 that Perplex City was being put on indefinite hold. [6] [7]
ARGs tend to be free to play, with costs absorbed either through supporting products (e.g., collectible puzzle cards fund Perplex City) or through promotional relationships with existing products (for example, I Love Bees was a promotion for Halo 2, and the Lost Experience and Find 815 promoted the television show Lost). Pay-to-play models ...
Spanish police on Monday said they had arrested three "extremely dangerous" suspected mafia members wanted in Italy for crimes including attempted murder, weapons trafficking and money laundering.
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