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This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services.
There are a number of free sound effects resources of public domain or free content sound recordings appropriate for Wikipedia use available online, and as well as in other contexts. All files should be converted to ogg , Wikipedia's patent-free format of choice.
Notation Composer: Windows, with Wine support: Proprietary: Notation Software Score, piano roll: Full featured notation software program and MIDI sequencer. NoteEdit: Linux: GPL-2.0-or-later: Jörg Anders: MIDI based score writer: Defunct; last stable release September 2006. NoteWorthy Composer: Windows: Proprietary: Noteworthy Software
Download as PDF; Printable version; In other projects ... (Amiga/IBM PC) - scoring [11] Prism (IBM PC) - MIDI sequencer; Algorithmic Composer (Commodore 64/128 ...
Yuzo Koshiro (古代 祐三, Koshiro Yūzō, born December 12, 1967) is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres such as house, electro, techno, trance, and hip hop.
Mosaic (also called Composer's Mosaic [1]) was a Macintosh scorewriter application for producing music notation, developed by Mark of the Unicorn. First released as Professional Composer among early Macintosh software in 1984, the application introduced a user interface similar to the word processor . [ 2 ]
Soundtracker Module files were used on PC computers and were considered the only serious 8-bit audio standard for creating music. The worldwide usage of these programs led to the creation of the so-called MOD-scene which was considered part of the demoscene. Eventually the PC world evolved to 16-bit audio cards, and Mod files were slowly abandoned.
Sascha Dikiciyan, known professionally as Sonic Mayhem, is a German video game composer, musician, producer and professional sound designer who has produced the soundtrack for Quake II, [1] Tomorrow Never Dies and Hellgate: London, as well as approximately half of the soundtrack for Quake III Arena and all the weapon sound effects for Unreal Tournament and, since the build 222 patch, also its ...