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  2. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Thread safe, MT-safe: Use a mutex for every single resource to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously. Thread safety guarantees usually also include design steps to prevent or limit the risk of different forms of deadlocks , as well as optimizations to maximize ...

  3. Staged event-driven architecture - Wikipedia

    en.wikipedia.org/wiki/Staged_event-driven...

    The staged event-driven architecture (SEDA) refers to an approach to software architecture that decomposes a complex, event-driven application into a set of stages connected by queues. [1] It avoids the high overhead associated with thread -based concurrency models (i.e. locking, unlocking, and polling for locks), and decouples event and thread ...

  4. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    While a thread is executing a method of a thread-safe object, it is said to occupy the object, by holding its mutex (lock). Thread-safe objects are implemented to enforce that at each point in time, at most one thread may occupy the object. The lock, which is initially unlocked, is locked at the start of each public method, and is unlocked at ...

  5. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The following shows the basic code of the object pool design pattern implemented using C#. For brevity the properties of the classes are declared using C# 3.0 automatically implemented property syntax. These could be replaced with full property definitions for earlier versions of the language.

  6. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Only when the data for the previous thread had arrived, would the previous thread be placed back on the list of ready-to-run threads. For example: Cycle i: instruction j from thread A is issued. Cycle i + 1: instruction j + 1 from thread A is issued. Cycle i + 2: instruction j + 2 from thread A is issued, which is a load instruction that misses ...

  7. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    Query by Slice, Parallel Execute, and Join: A Thread Pool Pattern in Java" by Binildas C. A. "Thread pools and work queues" by Brian Goetz "A Method of Worker Thread Pooling" by Pradeep Kumar Sahu "Work Queue" by Uri Twig: C++ code demonstration of pooled threads executing a work queue. "Windows Thread Pooling and Execution Chaining"

  8. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.

  9. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    Each LWP or thread itself uses traditional blocking synchronous I/O, which simplifies programming logic; this is a common paradigm used in many programming languages including Java and Rust. Multithreading needs to use kernel-provided synchronization mechanisms and thread-safe libraries. This method is not most suitable for extremely large ...