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  2. Hypercube graph - Wikipedia

    en.wikipedia.org/wiki/Hypercube_graph

    In graph theory, the hypercube graph Q n is the graph formed from the vertices and edges of an n-dimensional hypercube. For instance, the cube graph Q 3 is the graph formed by the 8 vertices and 12 edges of a three-dimensional cube. Q n has 2 n vertices, 2 n – 1 n edges, and is a regular graph with n edges touching each vertex.

  3. Hypercube - Wikipedia

    en.wikipedia.org/wiki/Hypercube

    In geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3); the special case for n = 4 is known as a tesseract.It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length.

  4. Cube-connected cycles - Wikipedia

    en.wikipedia.org/wiki/Cube-connected_cycles

    The cube-connected cycles of order n is the Cayley graph of a group that acts on binary words of length n by rotation and flipping bits of the word. [1] The generators used to form this Cayley graph from the group are the group elements that act by rotating the word one position left, rotating it one position right, or flipping its first bit.

  5. 10-cube - Wikipedia

    en.wikipedia.org/wiki/10-cube

    In geometry, a 10-cube is a ten-dimensional hypercube.It has 1024 vertices, 5120 edges, 11520 square faces, 15360 cubic cells, 13440 tesseract 4-faces, 8064 5-cube 5-faces, 3360 6-cube 6-faces, 960 7-cube 7-faces, 180 8-cube 8-faces, and 20 9-cube 9-faces.

  6. Tesseract - Wikipedia

    en.wikipedia.org/wiki/Tesseract

    The Dalí cross, a net of a tesseract The tesseract can be unfolded into eight cubes into 3D space, just as the cube can be unfolded into six squares into 2D space.. In geometry, a tesseract or 4-cube is a four-dimensional hypercube, analogous to a two-dimensional square and a three-dimensional cube. [1]

  7. 8-cube - Wikipedia

    en.wikipedia.org/wiki/8-cube

    This 8-cube graph is an orthogonal projection. This orientation shows columns of vertices positioned a vertex-edge-vertex distance from one vertex on the left to one vertex on the right, and edges attaching adjacent columns of vertices. The number of vertices in each column represents rows in Pascal's triangle, being 1:8:28:56:70:56:28:8:1.

  8. Snake-in-the-box - Wikipedia

    en.wikipedia.org/wiki/Snake-in-the-box

    In graph theory terminology, this is called finding the longest possible induced path in a hypercube; it can be viewed as a special case of the induced subgraph isomorphism problem. There is a similar problem of finding long induced cycles in hypercubes, called the coil-in-the-box problem.

  9. 5-cube - Wikipedia

    en.wikipedia.org/wiki/5-cube

    It is a part of an infinite hypercube family. The dual of a 5-cube is the 5-orthoplex, of the infinite family of orthoplexes.. Applying an alternation operation, deleting alternating vertices of the 5-cube, creates another uniform 5-polytope, called a 5-demicube, which is also part of an infinite family called the demihypercubes.