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wikitools – A Python-2 only lightweight bot framework that uses the MediaWiki API exclusively for getting data and editing, used and maintained by Mr.Z-man ; mwclient – An API-based framework maintained by Bryan; mwparserfromhell – A wikitext parser, maintained by The Earwig
In software engineering, a fluent interface is an object-oriented API whose design relies extensively on method chaining. Its goal is to increase code legibility by creating a domain-specific language (DSL). The term was coined in 2005 by Eric Evans and Martin Fowler. [1]
The following is a list of YouTubers for whom Wikipedia has articles either under their own name or their YouTube channel name. This list excludes people who, despite having a YouTube presence, are primarily known for their work elsewhere.
ScratchJr is derivative of the Scratch graphical language. It is designed for children with ages around 5-7. Snap! is a free open-source blocks-based graphical language implemented in JavaScript and originally derived from MIT's Scratch. Snap! adds the ability to create new blocks and has first-class functions that enables the use of anonymous ...
Commonly used modules include the API digests that are generated every time a project containing verse is opened. There is an API digest to access and interact with Fortnite objects, Verse objects, and Unreal Engine objects. Developers can also create their own modules and import them into scripts if needed.
API description languages are sometimes called interface description languages (IDLs). The structured description might be used to generate documentation for human programmers ; such documentation may be easier to read than free-form documentation, since all documentation generated by the same tool follows the same formatting conventions.
Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...
In 2004, the development stopped because it was difficult to write a Python script so big using only Blender API. In 2005, MH was moved outside Blender, hosted on SourceForge and rewritten from scratch in C. At this point, version counting restarted from zero. During successive years, the software gradually transitioned from C to C++.