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Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]
Automatic item generation (AIG), or automated item generation, is a process linking psychometrics with computer programming. It uses a computer algorithm to automatically create test items that are the basic building blocks of a psychological test .
There are three types of lists: unordered lists, ordered lists, and description lists (a.k.a. definition lists or association lists).In the following sections, various list types are used for different examples, but other list types will generally give corresponding results.
A simple introductory sort is by initial sound and this can develop to ending sound, vowel sounds, and word families sorts. The root of importance is student motivation and involvement in the sort. By “setting the scene with sounds," [ 4 ] sorts may include concrete materials and pictures linked to learner interest.
Automatic summarization is the process of shortening a set of data computationally, to create a subset (a summary) that represents the most important or relevant information within the original content. Artificial intelligence algorithms are commonly developed and employed to achieve this, specialized for different types of data.
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The "DF to Minecraft" utility allows players to view their Dwarf Fortress maps by converting them into Minecraft structures. [70] Adams has acknowledged the role of the community in supporting development and endorsed third-party tools, visualizers and interface code; indeed, he has said that he admires third-party developers who create tools ...