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  2. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    A non-blocking algorithm is lock-free if there is guaranteed system-wide progress, and wait-free if there is also guaranteed per-thread progress. "Non-blocking" was used as a synonym for "lock-free" in the literature until the introduction of obstruction-freedom in 2003. [2]

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Async methods usually return either void, Task, Task<T>, [13]: 35 [16]: 546–547 [1]: 22, 182 ValueTask or ValueTask<T>. [13]: 651–652 [1]: 182–184 User code can define custom types that async methods can return through custom async method builders but this is an advanced and rare scenario. [17]

  4. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    Like the process method, but with lower overhead and without the data isolation that hampers coordination of the flows. Each LWP or thread itself uses traditional blocking synchronous I/O, which simplifies programming logic; this is a common paradigm used in many programming languages including Java and Rust.

  5. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread notify c: if there is a thread waiting on c.q select and remove one thread t from c.q (t is called "the notified ...

  6. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    A callback is often back on the level of the original caller. In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer.

  7. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    A simple way to understand wait (P) and signal (V) operations is: wait: Decrements the value of the semaphore variable by 1. If the new value of the semaphore variable is negative, the process executing wait is blocked (i.e., added to the semaphore's queue). Otherwise, the process continues execution, having used a unit of the resource.

  8. Blocking (computing) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(computing)

    An example is "blocking on a channel" where passively waiting for the other part (i.e. no polling or spin loop) is part of the semantics of channels. [3] Correctly engineered, any of these may be used to implement reactive systems. [clarification needed] Deadlock means that processes pathologically wait for each other in a circle. As such it is ...

  9. Software fault tolerance - Wikipedia

    en.wikipedia.org/wiki/Software_Fault_Tolerance

    There are two methods used to handle blocking. Threads; Timers; Threading allows a separate sequence of execution for each API call that can block. This can prevent the overall application from stalling while waiting for a resource. This has the benefit that none of the information about the state of the API call is lost while other activities ...