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  2. Baldur's Gate 3 - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_3

    Baldur's Gate 3 is a 2023 role-playing video game developed and published by Larian Studios.It is the third main installment of the Baldur's Gate series, based on the tabletop fantasy role-playing game Dungeons & Dragons.

  3. Astarion - Wikipedia

    en.wikipedia.org/wiki/Astarion

    As a rogue, Astarion wears light armor and is proficient with several bladed weapons, including daggers, rapiers and longswords, as well as longbows and crossbows.. Astarion is skilled in acrobatics, deception, perception, performance, persuasion, sleight of hand, and stealth, making him well-suited to several tasks, including picking locks and disarming traps, which are invaluable early on in ...

  4. Sphere mapping - Wikipedia

    en.wikipedia.org/wiki/Sphere_mapping

    The map has been created as above, looking at the sphere along the z-axis. The texture coordinate of the center of the map is (0,0), and the sphere's image has radius 1. We are rendering an image in the same exact situation as the sphere, but the sphere has been replaced with a reflective object.

  5. Horizontal coordinate system - Wikipedia

    en.wikipedia.org/wiki/Horizontal_coordinate_system

    Horizontal coordinates use a celestial sphere centered on the observer. Azimuth is measured eastward from the north point (sometimes from the south point) of the horizon; altitude is the angle above the horizon.

  6. Baldur's Gate II: Shadows of Amn - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_II:_Shadows...

    Clicking an area exit, such as a doorway or staircase, causes another area to be loaded. Clicking on the edge of an outside area causes the party to travel there; the game then presents the player with the World Map, from which the player may select a destination. [12] The player interacts with characters and objects by clicking on them. [13]

  7. Quadrilateralized spherical cube - Wikipedia

    en.wikipedia.org/wiki/Quadrilateralized...

    Development of the quadrilateralized spherical cube projection on an Earth model [1] In mapmaking, a quadrilateralized spherical cube, or quad sphere for short, is an equal-area polyhedral map projection and discrete global grid scheme for data collected on a spherical surface (either that of the Earth or the celestial sphere).

  8. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    The first step is to find the coordinates of the object as seen from the light, as a 3D object only uses 2D coordinates with axis X and Y to represent its geometric shape on screen, these vertex coordinates will match up with the corresponding edges of the shadow parts within the shadow map (depth map) itself. The second step is the depth test ...

  9. Stereographic map projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_map_projection

    The sphere is normally chosen to model the Earth when the extent of the mapped region exceeds a few hundred kilometers in length in both dimensions. For maps of smaller regions, an ellipsoidal model must be chosen if greater accuracy is required. [1] The ellipsoidal form of the polar ellipsoidal projection uses conformal latitude. There are ...