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  2. Baldur's Gate 3 - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_3

    Baldur's Gate 3 runs on Divinity Engine 4.0. [ 39 ] [ 40 ] [ 41 ] In March 2024, Swen Vincke announced that Larian Studios would not be producing any DLC or sequels for Baldur's Gate 3 , citing the constraints of developing within the D&D ruleset and a desire to "pass the torch to the next developer" and pursue other projects.

  3. Baldur's Gate - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate

    Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.

  4. Null Island - Wikipedia

    en.wikipedia.org/wiki/Null_Island

    The name is often used in mapping software as a placeholder to help find and correct database entries that have erroneously been assigned the coordinates 0,0. Although "Null Island" started as a joke within the geospatial community, it has become a useful means of addressing a recurring issue in geographic information science .

  5. Horizontal coordinate system - Wikipedia

    en.wikipedia.org/wiki/Horizontal_coordinate_system

    However, all objects on the celestial sphere are subject to diurnal motion, which always appears to be westward. A northern observer can determine whether altitude is increasing or decreasing by instead considering the azimuth of the celestial object: If the azimuth is between 0° and 180° (north–east–south), the object is rising.

  6. Sphere mapping - Wikipedia

    en.wikipedia.org/wiki/Sphere_mapping

    The map has been created as above, looking at the sphere along the z-axis. The texture coordinate of the center of the map is (0,0), and the sphere's image has radius 1. We are rendering an image in the same exact situation as the sphere, but the sphere has been replaced with a reflective object.

  7. Spherical harmonic lighting - Wikipedia

    en.wikipedia.org/wiki/Spherical_harmonic_lighting

    Spherical harmonic (SH) lighting is a family of real-time rendering techniques that can produce highly realistic shading and shadowing with comparatively little overhead. . All SH lighting techniques involve replacing parts of standard lighting equations with spherical functions that have been projected into frequency space using the spherical harmonics as a b

  8. Quadrilateralized spherical cube - Wikipedia

    en.wikipedia.org/wiki/Quadrilateralized...

    The total number of bits required for the bin numbers at level N is 2N + 3, where the three most significant bits are used for the face numbers and the remaining bits are used to number the bins within each face. The faces are numbered from 0 to 5: 0 for the north face, 1 through 4 for the equatorial faces (1 being on the meridian), and 5 for ...

  9. Celestial sphere - Wikipedia

    en.wikipedia.org/wiki/Celestial_sphere

    Such globes map the constellations on the outside of a sphere, resulting in a mirror image of the constellations as seen from Earth. The oldest surviving example of such an artifact is the globe of the Farnese Atlas sculpture, a 2nd-century copy of an older ( Hellenistic period , ca. 120 BCE) work.