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  2. Cinematic techniques - Wikipedia

    en.wikipedia.org/wiki/Cinematic_techniques

    Movement can be used extensively by film makers to make meaning. It is how a scene is put together to produce an image. A famous example of this, which uses "dance" extensively to communicate meaning and emotion, is the film, West Side Story. Provided in this alphabetised list of film techniques used in motion picture filmmaking. There are a ...

  3. Category:Cinematic techniques - Wikipedia

    en.wikipedia.org/wiki/Category:Cinematic_techniques

    Documentary film techniques (2 C, 6 P) E. Film editing (3 C, 65 P) F. Films shot from the first-person perspective (1 C, 31 P) Films shot in chronological order (34 P) M.

  4. Rotoscoping - Wikipedia

    en.wikipedia.org/wiki/Rotoscoping

    The game was designed by Jordan Mechner, who had used rotoscoping extensively in his previous games Karateka and Prince of Persia. During the mid-1990s, Bob Sabiston , an animator and computer scientist veteran of the Massachusetts Institute of Technology ( MIT ) Media Lab , developed a computer-assisted "interpolated rotoscoping" process ...

  5. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    Matte painting: A matte painting is a painted representation of a landscape, set, or distant location that allows filmmakers to create the illusion of an environment that is not present at the filming location. Historically, matte painters and film technicians have used various techniques to combine a matte-painted image with live-action footage.

  6. Camera coverage - Wikipedia

    en.wikipedia.org/wiki/Camera_coverage

    If the insert comes before the beginning of dialogue or action, the cinematographer should begin filming a second or two early (creating what is known as a "clean frame") for the editor to work with. [18] Coverage may also include the filming of transition shots to introduce or help exit a scene. [18]

  7. 180-degree rule - Wikipedia

    en.wikipedia.org/wiki/180-degree_rule

    In filmmaking, the 180-degree rule [1] is a basic guideline regarding the on-screen spatial relationship between a character and another character or object within a scene. The rule states that the camera should be kept on one side of an imaginary axis between two characters, so that the first character is always frame right of the second ...

  8. List of sports films - Wikipedia

    en.wikipedia.org/wiki/List_of_sports_films

    Sport on Film and Video. New-York: The Scarecrow Press. ISBN 9780810827394. Sicks, Kai Marcel and Stauff, Markus (eds.) (2010). Filmgenres: Sportfilm [sic]. Stuttgart: Philipp Reclam . ISBN 978-3-15-018786-9. Wallenfeldt, Jeffrey H. (1989). Sports Movies: A Guide to Nearly 500 Films Focusing on Sports. CineBooks. ISBN 9780933997240.

  9. Reverse motion - Wikipedia

    en.wikipedia.org/wiki/Reverse_motion

    Other uses of reverse-motion photography are technical in nature. For example, it is difficult to target helicopter shots precisely. Having the point of view swoop down from the sky into a close-up on a particular object or scene is almost impossible to achieve with a helicopter, since it is almost impossible to end up with a perfectly framed and focused final image.