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  2. Game Builder Garage - Wikipedia

    en.wikipedia.org/wiki/Game_Builder_Garage

    Game Builder Garage has a share function, that allows creators to upload their games and share them with other people. However, it does not feature a game browser, but rather a code has to be shared by the creator for other people to access it. Here is a code example: G 004 WXX 5ND. Fans of the game have been creating their own platforms for ...

  3. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...

  4. Category:Build (game engine) games - Wikipedia

    en.wikipedia.org/wiki/Category:Build_(game...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. GarageGames - Wikipedia

    en.wikipedia.org/wiki/GarageGames

    In 2012, GarageGames announced that both the Torque 2D Engine and Torque 3D Engine would be offered free as an open-source MIT license. [8] The source code was released on GitHub on September 20, 2012. [9] [10] Torque is primarily a video game development technology. Various versions of the engine have been used to develop more than 200 ...

  6. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  8. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  9. Category:GarageGames games - Wikipedia

    en.wikipedia.org/wiki/Category:GarageGames_games

    This category lists video games developed by GarageGames, formerly known as TorquePowered. Pages in category "GarageGames games" The following 3 pages are in this category, out of 3 total.