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The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]
The exFAT filesystem kernel exploit that led to the 9.00 jailbreak [21] also affected PS5 firmware up to 4.03, however due to additional protections on the PS5 it is not possible to use this to softmod the PS5. The PPPoE kernel exploit that led to the PS4 11.00 jailbreak [22] also affected PS5 firmware up to 8.20, and is not known to softmod ...
The 2011 PlayStation Network outage (sometimes referred to as the 2011 PSN Hack) was the result of an "external intrusion" on Sony's PlayStation Network and Qriocity services, in which personal details from approximately 77 million accounts were compromised and prevented users of PlayStation 3 and PlayStation Portable consoles from accessing the service.
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
This was the version that the MS-DOS product emerged from, since, at the time, id Software was using a NeXTcube for its graphic-engine development. This version is sluggish on anything below an 040 NeXTstation/cube (though it runs smoother with a higher amount of memory), and is missing sound, which was added on the PC side.