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A sequel, Dragon Slayer: The Legend of Heroes II, was released in 1992, but never saw an official English release. Subsequent The Legend of Heroes games dropped their association with the Dragon Slayer series. In contrast to the action-oriented gameplay of most other Dragon Slayer titles, both The Legend of Heroes titles use turn-based combat.
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Dragon Slayer is an early example of the action role-playing game genre, which it laid the foundations for. [2] Building on the prototypical action role-playing elements of Panorama Toh (1983), created by Yoshio Kiya and Nihon Falcom, [10] as well as Namco's The Tower of Druaga (1984), [11] Dragon Slayer is often considered the first Japanese action role-playing game.
Dragon Slayer IV: Drasle Family, [a] released outside Japan as Legacy of the Wizard, is a 1987 action role-playing platform video game developed and published by Nihon Falcom for the MSX2. A port for the Nintendo Entertainment System was released in Japan in July 1987 by Namco and internationally in 1989 by Broderbund . [ 3 ]
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The Legend of Heroes, known in Japan as Eiyū Densetsu, [a] is a series of role-playing video games developed by Nihon Falcom.First starting as a part of the Dragon Slayer series in the late 1980s, the series evolved into its own decade-spanning, interconnected series with seventeen entries, including several subseries.
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Dragon Slayer laid the foundations for the action role-playing game genre, influencing future series like Ys. [7] [8] [9] Xanadu was an early real-time action RPG with full-fledged character statistics, and it introduced several innovative gameplay mechanics, such as the Karma morality system, individual experience for equipped items, [3] a heavy emphasis on puzzle-solving, [9] equipment that ...