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  2. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    Thus HDR rendering systems have to map the full dynamic range of what the eye would see in the rendered situation onto the capabilities of the device. This tone mapping is done relative to what the virtual scene camera sees, combined with several full screen effects , e.g. to simulate dust in the air which is lit by direct sunlight in a dark ...

  3. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.

  4. Ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Ambient_occlusion

    The ambient occlusion map (middle image) for this scene darkens only the innermost angles of corners. In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded ...

  5. Category:HDR tone mapping software - Wikipedia

    en.wikipedia.org/wiki/Category:HDR_tone_mapping...

    Software used for producing HDR tone mapped images. The main article for this category is High-dynamic-range imaging . Pages in category "HDR tone mapping software"

  6. Reflection mapping - Wikipedia

    en.wikipedia.org/wiki/Reflection_mapping

    An environment texture mapped onto models of spoons, to give the illusion that they are reflecting the world around them. In computer graphics, reflection mapping or environment mapping [1] [2] [3] is an efficient image-based lighting technique for approximating the appearance of a reflective surface by means of a precomputed texture.

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture . They may be stored in common image file formats , referenced by 3D model formats or material definitions , and assembled into resource bundles .

  8. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual. The term is often used in discussing the dynamic ranges of images , videos , audio or radio .

  9. Multi-exposure HDR capture - Wikipedia

    en.wikipedia.org/wiki/Multi-exposure_HDR_capture

    Tone mapped high-dynamic-range (HDR) image of St. Kentigern's Church in Blackpool, Lancashire, England. In photography and videography, multi-exposure HDR capture is a technique that creates high dynamic range (HDR) images (or extended dynamic range images) by taking and combining multiple exposures of the same subject matter at different exposures.